Film and Digital Media Ph.D, 2023
Chris is interested in exploring different artistic methods for critical interrogation of digital systems, with a special focus on games and game art.
Chris is an artist, programmer, and human being with a B.S. in Mathematics with a minor in Computer Science from Carnegie Mellon and an M.S. in Comparative Media Studies from MIT. He has spent most of his life interested in rules and systems in different configurations, gradually widening his scope from just the rules themselves to their human impact and implications. Some of his latest academic work has been about a concept called "critical breaking", critical interrogation of digital systems using breakdown as a lens. His artistic practice involves using breakdown alongside other methods to modify digital systems and explore their unseen facets and traits.