Waverly is an interdisciplinary games artist and writer who is interested in dominant narratives perpetuated in games by their histories and markets. Her games have utilized alternative game frameworks, social practice, and word art to experiment in alternative aesthetics. This practice and research aims to reveal many of contemporary game's problems such as ethical labor, military involvement, intersectional representation, and systems idealism as results of the medium's implicit ideologies.
Graduate Student, PhD Program
Media canons/histories, alternatives to game aesthetics and design, social art practice, trans-poetics, games and social theory